- Added an option to start the game from steam and automatically load RML. Simply add
-rml in the steam launch settings of the game.
- Multiple performance improvements when loading mods.
- Multiple performance improvements in the mod manager list.
- Added 2 new mod events (OnModLoader, OnModUnloaded), It allow mods to know when another mod is loaded or unloaded.
- Multiple performance improvements in the mod manager core itself.
- Changed the file modification hashing algo to a faster one for improved performance.
- Removed old unused code.
- Improved some parts of the code for better performance.
- Mods can now override a method called
CanUnload to choose if the mod can be unloaded at a specific time or not (can optionally provide a custom message).
- Improved the text rendering in some parts of the mod loader menu.
- Modified the outdated mods notifications, it'll now show how many mods are outdated rather than a notification for all of them.
- The mod list will now show how many mods have been refreshed and how many are left to go when refreshing the list.
- Fixed a huge RAM issue in the mod list.
This update brings many performance improvements to the mod loader, feel free to give feedback in #general on our discord.
You'll see that the mod list is way smoother.
Changelog last updated on 2023-07-06