Raft Blueprint

Allows you to save and load rafts as files


banner for the Raft Blueprint mod

This mod allows you to save a raft as a file that can then be loaded into either the same or another world.

How to use the mod

  • Commands:
    • "saveRaft {name}" - Saves a raft under the specified name
    • "loadRaft {name}" - Loads the raft saved under the specified name (Case sensitive)
    • "loadRaft2 {name}" - Loads the raft saved under the specified name without replacing the current raft (Case sensitive)
    • "rotateRaft {steps}" - Rotates the raft clockwise by the number of steps (1 = 90°, 2 = 180°, 3 = 270°)
    • "moveRaft {x} {z}" - Offsets the raft's blocks by the amounts specified
    • "centerRaft [volume|mass]" - Offsets the raft's blocks to try and recenter it. This has 2 methods for calculating the center: Volume and Mass
  • Alternatively, you can use the Extra Settings API to do all of this without commands.
    • The dropdown menu can be used for selecting the raft to load when using one of the 2 "Load Raft" buttons below it
    • The "Save Raft Name" input can be used to specify the name to save a raft under when using the "Save Raft" button (If the input is left blank the raft will be saved under the world's name)
    • The "Browse" button will open the folder where your raft's are saved.
      • If you want to add a raft someone has sent you, then put it in this folder.
      • You can also rename rafts by simply renaming the raft's file.
    • The "Center Raft" button will attempt to recenter the raft by the formula specified by mode selected on the "Center Mode" dropdown
    • The "X Axis: Move Raft" button will move the raft along the X axis by the amount set in the "Amount" input
    • The "Y Axis: Move Raft" button will move the raft along the Y axis by the amount set in the "Amount" input
    • The "Rotate Raft" button will rotate the raft by 90° clockwise, multiplied by the amount set in the "Amount" input

Extra Notes:

  • As the mod is it does not cost resources to load a raft but you do NOT get any resources from a raft being replaced either
  • Only the raft should be affected by a load, meaning items in your inventory should remain
  • The raft modification functions in this mod (loading, moving, rotating) cannot be used while other players are in the world
  • I recommend not being too close to something when modifying a raft as it may cause the raft to become stuck
  • I have implemented a system that should prevent the need to worry about your position when loading a raft
  • The rafts are currently saved in C:\Users\<YOUR_USER>\AppData\LocalLow\Redbeet Interactive\Raft\User\User_<YOUR_STEAM_ID>\raftBlueprints

Public Raft Blueprints:

  • You can see published rafts here
  • You can submit a raft to be published here
  • You can see all submitted rafts (published and non-published) here (I have not checked all of these files. as a recommended rule of thumb, do not download a file that has a file extension)

Things that might be added later

  • Optional raft load cost: this one is unlikely to be added
  • Multiplayer compatibility.
    • Allowing a client to request a raft of theirs to be loaded: The host can choose whether or not to accept the request.
  • Allow setting an offset to where the raft loads: As the mod is it maintains the relative position of the blocks to the "center" of the raft
  • Add confirmation dialog to loading a raft


A raft can be saved by any player at any time regardless of who does and doesn't have the mod installed (please don't steal people's builds and claim them as your own), however rafts can only be loaded by the world host while no other players are in the world

Loading the mod

This mod should be loadable and unloadable at any time

Description last changed on 2024-03-07