Adds a bunch of little cheat settings
IMPORTANT: You need the Extra Settings API mod to configure the settings. If you do not adjust any settings then nothing in the game will change
This mod adds the following options:
Name: Return Armor Resources
Type: On/Off
Description: Makes it so you get back the resources used to reinforce a foundation when you break it with an axe
Multiplayer: This setting only affects the user who has it enabled
Name: Computer Puzzle Time Multiplier
Type: Number with decimals
Description: Multiplies the time given to complete the computer puzzle in [STORY SPOILER]
Multiplayer: This setting is primarily controlled by the host (the host controls whether or not the puzzle is completed "in time"), however each player will see the timer going according to their own settings
Name: Engine Power Multiplier
Type: Number with decimals
Description: Multiplies the number of blocks each engine can push
Multiplayer: This setting is only controlled by the host
Name: Allow Respawn In Hardmode
Type: On/Off
Description: Makes the respawn button available in hardmode
Multiplayer: This setting only affects the user who has it enabled
Name: Allow Honeycomb In Refiners
Type: On/Off
Description: Allows you to directly insert Honeycombs into the refiner's honey tank. 5 Honeycombs are equal to 1 Honey Jar
Multiplayer: This setting only affects the user who has it enabled
Name: Animal Looting Time Multiplier
Type: Number with decimals
Description: Multiplies the time it takes to collect an animal. (note: lower numbers means it takes less time i.e. collects faster)
Multiplayer: This setting only affects the user who has it adjusted
Name: Seagull Awareness Multiplier
Type: Number with decimals
Description: Multiplies the distance that a seagull will detect players at
Multiplayer: This setting is only controlled by the host
Name: Metal Detector Treasure Multiplier
Type: Number with decimals
Description: Multiplies the number of treasure points that are spawned on islands (changing the settings will only affect new islands, not existing ones)
Multiplayer: This setting is only controlled by the host
Name: Free Vending Machines
Type: On/Off
Description: Allows you to buy items in the vending machines without requiring or costing vending machine tokens
Multiplayer: This setting is only controlled by the host
Name: Sniper Ranged Weapons
Type: On/Off
Description: Makes all ranged weapons act like sniper weapons
Multiplayer: This setting only affects the user who has it enabled
Name: Sniper Zoom
Type: Keybind and Number without decimals
Description: While the keybind is held the camera will change to the specified FOV
Multiplayer: This setting only affects the user who has it enabled
Name: Reciever Auto-Off Timer
Type: Number with decimals
Description: Sets the time in seconds of how long the receiver will remain on before turning itself off. Set to a negative number to disable auto off timer
Multiplayer: This setting is controlled by all players. Effectively the lowest setting will be the timer used
Name: Equal Fishing Loot Chances
Type: On/Off
Description: Makes all possible items have an equal chance when fishing
Multiplayer: This setting only affects the user who has it enabled
Name: Free Crafting/Building
Type: On/Off
Description: Makes all crafting and building cost no resources. While active, you won't get any resources back from breaking stuff with an axe either
Multiplayer: This setting only affects the user who has it enabled
Name: Console Max Entries Override
Type: Number without decimals
Description: Overrides the maximum number of entries kept in the RML console. Set to a negative number to leave at default limit
Multiplayer: This setting only affects the user who has it enabled
Name: Fishing Wait Time Multiplier
Type: Number with decimals
Description: Multiplies the time you have to wait before a fish will bite
Multiplayer: This setting only affects the user who has it enabled
Name: Fishing Catch Window Multiplier
Type: Number with decimals
Description: Multiplies the time you have to catch a fish after it has bitten
Multiplayer: This setting only affects the user who has it enabled
Name: Item Loot Multiplier
Type: Number with decimals
Description: Multiplies the number of items you get from picking up items (not dropped items) and harvesting plants
Multiplayer: This setting only affects the user who has it enabled
Name: Keep Inventory on Respawn
Type: On/Off
Description: Makes you always keep your whole inventory when respawning
Multiplayer: This setting only affects the user who has it enabled
Name: Receiver Works Anywhere
Type: On/Off
Description: Makes the receiver work regardless of the height it is placed at
Multiplayer: This setting is primarily controlled by the host (the host controls whether or not the receiver is successfully detecting story islands), however each player may or may not see the receiver working according to their own settings
Name: Antenna Works Anywhere
Type: On/Off
Description: Makes antenna work regardless of where it is placed and it's position relative to the connected receiver and other antenna
Multiplayer: This setting is primarily controlled by the host (the host controls whether or not the receiver is successfully detecting story islands), however each player may or may not see the receiver working according to their own settings
Name: Battery Capacity Multiplier
Type: Number with decimals
Description: Multiplies the max capacity of battery items. This will not affect the remaining uses of existing items
Multiplayer: This setting only affects the user who has it enabled
Name: Equipment Durability Multiplier
Type: Number with decimals
Description: Multiplies the max durability of equipment items. This will not affect the remaining uses of existing items
Multiplayer: This setting only affects the user who has it enabled
Name: Tool Durability Multiplier
Type: Number with decimals
Description: Multiplies the max durability of tool items. This will not affect the remaining uses of existing items
Multiplayer: This setting only affects the user who has it enabled
Name: Food Uses Multiplier
Type: Number with decimals
Description: Multiplies the max uses of food items that can be consumed multiple times. This will not affect the remaining uses of existing items
Multiplayer: This setting only affects the user who has it enabled
Name: Collection Net Capacity Multiplier
Type: Number with decimals
Description: Multiplies the max capacity of collection nets
Multiplayer: This setting is only controlled by the host
Name: Allow Smelting Bolts and Hinges
Type: On/Off
Description: Allows you to put bolts and hinges into the smelter to melt them back into ingots
Multiplayer: This setting only affects the user who has it enabled
Name: Sprinkler Radius Multiplier
Type: Number with decimals
Description: Multiplies the radius the sprinkler can water crops in
Multiplayer: This setting is only controlled by the host
Name: Sprinkler Max Vertical Distance Multiplier
Type: Number with decimals
Description: Multiplies the vertical offset a crop can be watered at
Multiplayer: This setting is only controlled by the host
Name: Cooking Table Mode
Type: Choice
Description: Changes how the cooking tables (cooking pots and juicers) search for the item to use to collect the soup:
Multiplayer: This setting only affects the user who has it enabled
Name: Player Use Distance Multiplier
Type: Number with decimals
Description: Multiplies the max distance you can interact with objects from
Multiplayer: This setting only affects the user who has it enabled
Name: Return Dishes
Type: Choice
Description: Get more of your items back when using stuff:
Multiplayer: This setting only affects the user who has it enabled. Full mode is recommended to only be used if all players have the mod and have also set this setting to Full. Also worth noting: while the "Scrapped Glass" item won't cause any issues in a multiplayer, if left in a chest that is opened by a player without this mod, the item will disappear; to prevent this the other player only needs to have the mod installed, they do not need to configure this setting
Name: Automatic Doors
Type: On/Off
Description: When you walk towards a door it will automatically open, then will close again when you walk away. It will not automatically close doors that were open before you walked up to it
Multiplayer: This setting only affects the user who has it enabled
There is also a button to reset all settings
This mod can be loaded and unloaded at anytime but it is recommended to load it on the main menu
Different settings behave in different ways in regards to multiplayer, check the descriptions above to see how the each setting behaves
Description last changed on 2023-05-30